League Rules Summary
2018 Beat Jake Ciely Best Score
General
- League Name: Beat Jake Ciely Best Score
- Entry Fee: $100
- Duplicate Player Allowance: Not Used
- Scoring System: Points-based
- League ID: m39gzv8sjhw3xtrl
Schedule
- Your league stats begin accumulating on: Thu Sep 06, 2018
- Your league stats end accumulating on: Mon Dec 24, 2018
Player Pool
- Player Pool: All teams
- Players traded out of league's player pool continue to accumulate stats: Yes
- Only include players associated with a NFL team in the player pool: No
- Lock Player Pool: No
Rosters
Restrictions
Pos |
Draft Limit |
---|---|
Quarterback (QB) | 5 |
Running Back (RB) | 8 |
Wide Receiver (WR) | 12 |
Tight End (TE) | 5 |
Team Defense (TmD) | 3 |
Best Ball Position Settings
- Players with highest points each week count towards team standings totals.
Pos |
Include Top |
Omit Bottom |
Omit Top |
---|---|---|---|
Quarterback (QB) |
1 |
||
Running Back (RB) |
2 |
||
Wide Receiver (WR) |
3 |
||
Tight End (TE) |
1 |
||
Running Back/Wide Receiver/Tight End (RWT) |
1 |
||
Team Defense (TmD) |
1 |
Other Roster Preferences
- Players are ONLY eligible at their initial Primary position: Yes
- Before the roster locks on Sunday, rosters are viewable to: All Teams
Scoring
Scoring Group |
Scoring Category |
Points |
---|---|---|
Offense |
Fumbles Lost (FL) |
-2 |
Offense |
Fumbles Recovered for Touchdowns - Offense (FRTD) |
6 |
Offense |
Interceptions Thrown (Int) |
-2 |
Offense |
Passing Touchdowns (TD) |
4 |
Offense |
Passing Yards (Yds) |
Calculate Per Game, NonCumulative: |
Offense |
Receiving Touchdowns (TD) |
6 |
Offense |
Receiving Yards (Yds) |
0.1 |
Offense |
Receptions (Rec) |
1 |
Offense |
Rushing Touchdowns (TD) |
6 |
Offense |
Rushing Yards (Yds) |
0.1 |
Offense |
Two Point Conversion Passes (2Pa) |
2 |
Offense |
Two Point Conversion Receptions (2Rc) |
2 |
Offense |
Two Point Conversion Rushes (2Ru) |
2 |
Team Defense |
Points Allowed by the Defense (PA-Def) |
Calculate Per Game, NonCumulative: |
Team Defense |
Sacks (Sk) |
1 |
Team Defense |
Safeties by the Defense (Sft) |
2 |
Team Defense |
Takeaways (TA) |
2 |
Team Defense |
Touchdowns - Defense/Special Teams (TDDST) |
6 |
Other Scoring Preferences
- Stat Correction Handling: No Official Scoring changes will affect your league beyond the default stat freeze time. This default day/time is 8pm ET on Wednesday. Before that time, official corrections will apply to your league from the past week. Corrections that come in after that time will not be reflected in your league stats/scores and standings.
Transactions
Lineups
- Lineup Change System: Lineup changes are not allowed
- Lineups will become locked 0:05 (hours:minutes) before scheduled start-time of game
Trades
- Trade System: Trades are not allowed
- Allow trading of claim budget: No
- Allow trading of salary cap space: No
- Allow trading of draft Picks: No
Claims/Drops
- Claim/Drop System: Claims & drops are not allowed
Draft
- Draft Date: Sun Jul 01, 1:00 PM EDT
- Draft Type: Live Online Standard (Slow)
- # of rounds: 20
- Draft Date: Sun Jul 1 2018, 1:00PM EDT
- Time limit per pick: 4 hours
- Live draft sleep time start: 12:00 am EDT
- Live draft sleep time end: 8:00 am EDT
- Immediately pick for managers not present in draft room: No
- Fill rosters legally when drafting: Yes
- Draft Order creation: Random - Snake/Serpentine
- Undrafted players go to the: Free Agent pool